Justin and Ricky give you the news and pragmatism that you deserve

Life is strange: Before the Storm Review

Life is strange: Before the Storm Review

                Life Is Strange season one was one of my favorite games the year it came out. With the relationship between Chloe and Max, and everything to do with the story being awesome it seemed rather odd that instead of continuing to the story with a sequel it was decided a 3-part prequel would come out first. Life is Strange: Before the Storm is a look at how Chloe became who, she was in the first game, thanks to another previously unseen character, Rachel Amber.

                While for the most part I am the type of person who loves basically any continuation of a medium that I loved, I was rather hesitant to play this game, especially with Don’t Nod working on the sequel, and this being made by Deck Nine instead. And without the mechanics of the first game, specifically time reversal, and without Max, the character I enjoyed more, it seemed like a possibly lesser game and nothing more than an appetizer for the eventual sequel that will be seen in the upcoming years.

                That said there was a lot of good press for the game, and eventually I could attain it on sale, and decided halfway through another game that that game could wait, as I returned to Arcadia Bay. To be blunt this game is not as good as the first game, and honestly knowing what happens after it’s events really made me less liking of the plot and the story. I didn’t enjoy it as much as I would have liked, and while it adds to the first game, it honestly doesn’t do much that is fully necessary.

                The most lauded scenes by many, a Dungeons and Dragons like scene and a play scene, honestly are rather solid, but really aren’t anything groundbreaking. For the most part my favorite parts were Chloe dreaming about her father and her attempting to reconcile her current life with what he would have wanted. I think the games back talk mechanic is underutilized and honestly is little more than a nuisance when it occurs. For the most part it was easy to understand, and almost too easy to succeed at.

                Perhaps easiest to see was the fact that Video Game actors were on strike making many of the performances different from the first game, and most notably I had a hard time with the portrayal of Rachel Amber’s father in perhaps the most wooden acting I have ever seen in my life. Hopefully the main cast returns for the sequel, and we have a more impressive plot.

                For the most part I found Life IS strange was better at being a Telltale Game than most recent Telltale Games, and therefore maybe I overestimated what a sequel to a game that I vastly enjoyed should be. While for the most part it wasn’t bad, it also was not the endearing piece of art the first game was. I can’t wait for the actual sequel to this game, but the prequel was not what it should be considering the other works.

Wolfenstein 2: The New Collosus Review

Wolfenstein 2: The New Collosus Review